
GAMEPLAY: PERMUTATIONS: HOUSE RULES: DISCIPLINE ERRATA
RESEARCH AND MASTERY
Once you have successfully researched an item, you must then master it. The roll to master a combo-discipline, new path, ritual (that are in paradigm for you) or lores is Intelligence + Occult. If you have a teacher, they can assist you with this. If it is a Mentor, you add ½ their mentor rating to your roll. If they are a PC you add half of their Occult rating to your roll. Allies and Retainers do not add a bonus to the mastery portion. The difficulties and successes required are determined by the following:
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Combo-Discipline:
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The difficulty is determined by the average number of dots of disciplines required to purchase the combo-discipline (rounded up) +3. For example, if you were a Brujah learning the combo-discipline Scourge of Alecto (Celerity 2, Presence 4), the average dots would be 3. Therefore the difficulty to learn Scourge of Alecto would be 6.
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The successes required is determined by the average number of dots of the disciplines required to purchase the combo-discipline (rounded up) x5. For example, if you were a Brujah learning the combo-discipline Scourge of Alecto (Celerity 2, Presence 4), the average dots would be 3. Therefore the successes required to learn Scourge of Alecto would be 15.
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Path:
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In order to master a path, you master each of the levels separately. The difficulty would be the level of the path that you are mastering, +3. Therefore, the first level of Lure of Flames for instance would be difficulty 4, the final level would be 8.
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The successes required to master a path is the level of the path, x5. Therefore the first level of a path would require 5 successes, while the final level would require 25.
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Ritual:
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The difficulty is determined by the level of the ritual, +3. Therefore a level 2 ritual would have a difficulty of 5 to master while a level 5 ritual would have a difficulty of 8 to master.
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The successes required to master a ritual is the ritual level X5. Therefore a level 2 ritual would require 10 successes to research, while a level 5 ritual would require 25 successes to master.
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Lore:
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The difficulty is determined by the rarity of the lore. A common lore has a difficulty of 4, an uncommon lore has a difficulty of 6 while a rare lore has a difficulty of 8.
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The successes required is also determined by the rarity of the lore. A common lore requires 5 successes, an uncommon lore requires 15 successes while a rare lore requires 25 to master.
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