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GAMEPLAY: PERMUTATIONS: BACKROUNDS, CHECKS AND BALANCES

 

Backgrounds represent some of the more potent and world effecting representations of a vampire's power, as such, the storytellers have done their best to clarify and simplify their use while placing the appropriate value on each. Here are some notes on the various backgrounds:

  • First, please take a moment to read the background you're interested as printed in the V20 book. There are many changes from Revised and previous versions of Vampire: The Masquerade. 

  • Second, take a look at our house rules below.

  • Third, if you still have questions, please feel free to ask a Storyteller. 

 

Background Rolls

In V20, many functions of backrounds are used by simply rolling the number of dice associated with your character's rank in a given background against a certain difficulty. This is different from previous versions of the rules, so please be aware. In most cases there is no associated stat+background either, it's just the straight background dice. 

 

Backgrounds as Passive Support

Background points may not only apply when specifically used in-character, but may also passively benefit your character when they get into trouble, particularly if they are incapacitated or out of circulation for an inordinately long period of time. Fame's papparazzi will begin scouring for sightings, Contacts will start making phone calls and asking around, and Mentors may arrive in town and demand to know what has become of their 'investment', etc. No background acts as a get out of jail free card, but in the cases above, they can mean the difference between being staked in a box for eternity and simply owing someone already favorable to your character a favor for dredging you out of the Puget Sound. If you think your character is in a situation where the passive benefits of a background might apply, ask your Storyteller.

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Background Costs and Spends

  • Some backgrounds may cost XP to activate for certain uses.

  • Backgrounds may be reduced through roleplay at any time and may need to be re-purchased at that level with the appropriate learning times and costs. Botches are a common reason a character could lose a background point. 

  • Some backgrounds could represent a particular person or group of people with specific resources that could be made permenantly unavailable if the background or people are successfully attacked or destroyed in some way by rival player characters, NPC antagonists, or pure bad luck (botches, etc.)  

  • Backgrounds cost the same as Abilities if purchased with XP. 

  • Domain and Influence can't be purchased at character creation. Domain dots are granted by the Prince and Influence must be gained once a character has arrived in the city.

 

Pooled Backgrounds

As described in the v20 corebook on pg. 118 there is a list of appropriate backgrounds (Allies, Contacts, Domain, Herd, Influence, Resources & Retainers). Exactly as suggested in the core book, Anchors are limited to 10 and ratings above 5 increases their reliability and dice rolled where applicable, rather than their quantitative values. No pooled background may be higher than the coterie's Anchor. No more than 7 characters may contribute to a background pool. Please note Communal Haven is not included in this list (it works separately on its own rules).

 

Designate an Anchor background as per the book. Any of the pooled backgrounds listed above is appropriate. The highest level of that background registers the starting level of the Anchor (or any other pooled background). For each Coterie member that has an equal rating to the primary - that increases it's effective rating by 1. You must contribute to the anchor to allow your character to access the pool of coterie backgrounds. Your contribution doesn't have to actually increase the anchor. Any background that you give to your character's Coterie disappears from your character's sheet and goes on a separate Coterie Sheet. (or note-card)

 

Allies and Retainers pool in a unique way as they represent specific individuals rather than nebulous values. Allies and Retainers add numerically, that is to say point for point. Thus, three coterie members contributing Allies 2 creates an Ally of 6. However, since they pool easily, they are also easily attacked; should an Ally or Retainer die at any level, it reduces the rating by one. Allies 10 is just as fragile as Allies 1 if they aren't protected. 

 

As pooling backgrounds don't increase the mechanics, just the dice associated with them (and add stability), coteries need to keep the associated items attached to each Background. That is to say, Allies, Retainers and Influence may certainly be pooled, but the coterie only has access to those things which the character originally had. For instance, if you have Influence 10 with your coterie, the coterie doesn't have spheres of influence the contributing members don't have. Further, Retainers contributed to the pool only have the skills they knew before being contributed; they don't get re-written once they are common property.

 

Example: The head of the Dusk Blossoms Coterie Theresa Toreador has Herd 4 and her two coterie mates Grady Gangrel and Marty Malkavian each have Herd 3. Their Anchor has a rating 4. However, if Grady Gangrel raises his Herd ratings to 4 as well, the Anchor will go up by one and their Anchor will be Herd 5. If Marty Malkavian also raises his Herd rating to 4, now the Coterie's Anchor is rated at Herd 6. Everyone in the coterie may access all of each others poolable backgrounds at a rating up to 5 and their Herd anchor is now roughly 1x more unassailable and reliable than a standard Herd background. A greater feat than what any other single vampire could hope to have.

 

Allies

Allies

Alternate Identity

Alternate Identity

Anarch Information Exchange

Anarch Information Exchange

Armory

Armory

Black Hand Membership

Black Hand Membership

Buisiness

Buisiness

VampireClans.png

VampireClans.png

Communal Haven

Communal Haven

Contacts

Contacts

Domain

Domain

Fame

Fame

Generation

Generation

Herd

Herd

Influence

Influence

Mentor

Mentor

Mob.jpg

Mob.jpg

Prestation

Prestation

Resources

Resources

Retainer

Retainer

Rituals

Rituals

Status

Status

Titles

Titles

Portions of the materials are the copyrights and trademarks of White Wolf Publishing AB, and are used with permission. All rights reserved. For more information please visit white-wolf.com. - Website design © 2018 by DJ FANGDORK.

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